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- #include <stdio.h>
- #include <curses.h>
- #include <string.h>
- #include <fcntl.h>
-
- /* I wouldnt change these if I were you - it wont give you a bigger screen */
- #define ROWLEN 40
- #define NOOFROWS 16
-
- /* Change these to the necessary directories or files */
- #define SCREENPATH "/usr/games/lib/wand/screens"
- #define HISCOREPATH "/usr/games/lib/wand/hiscore"
- #define LOCKPATH "/tmp/wanderer.lock" /* hiscore lock file */
- #define DICTIONARY "/usr/dict/words"
-
- /* change this to anything, but dont forget what */
- #define MASTERPASSWORD "something else"
-
- /* change the numbers in this as well, but keep it in the same form */
- #define PASSWD (num * num * 4373 + num * 16927 + 39)
-
- /* cbreak switching via curses package. */
- /* on some Ultrix systems you may need to use crmode() and nocrmode() */
- /* if so, just change the #defs to the necessary. I also know that Xenix */
- /* systems have to use crmode, so.. */
- #ifdef XENIX
- #define CBON crmode()
- #define CBOFF nocrmode()
- #else
- #define CBON cbreak()
- #define CBOFF nocbreak()
- #endif
-
- /* To disable the recording of hiscores from games restored from saves */
- /* #define NO_RESTORED_GAME_HISCORES */
-
- /* MSDOS modifications (M001) by Gregory H. Margo */
- #ifdef MSDOS
- #define R_BIN "rb" /* binary mode for non-text files */
- #define W_BIN "wb"
- # ifdef VOIDPTR
- # define VOIDSTAR (void *)
- # else
- # define VOIDSTAR (char *)
- # endif
- #define ASKNAME /* ask user's name if not in environment */
- #define COMPARE_BY_NAME /* compare users with name, not uid */
- #undef getchar /* remove stdio's definition to use curses' */
- #define getchar() getch() /* use curse's definition instead */
-
- #else /* not MSDOS */
- #define R_BIN "r"
- #define W_BIN "w"
- #define VOIDSTAR
- #endif
-
- /* Save and Restore game additions (M002) by Gregory H. Margo */
- /* mon_rec structure needed by save.c */
- struct mon_rec
- {
- int x,y,mx,my;
- char under;
- struct mon_rec *next,*prev;
- };
-
-
- struct save_vars {
- int z_x, z_y,
- z_nx, z_ny,
- z_sx, z_sy,
- z_tx, z_ty,
- z_lx, z_ly,
- z_mx, z_my,
- z_bx, z_by,
- z_nbx, z_nby,
- z_max_score,
- z_diamonds,
- z_nf,
- z_hd,
- z_vd,
- z_xdirection,
- z_ydirection
- };
-
- /* prototypes added by Gregory H. Margo */
- #ifdef LINT_ARGS /* M001 */
- /* DISPLAY.c */
- extern void map(char (*)[ROWLEN+1]);
- extern void display(int ,int ,char (*)[ROWLEN+1],int );
-
- /* EDIT.C */
- extern void instruct(void);
- extern void noins(void);
- extern void editscreen(int ,int *,int *,int ,char *);
-
- /* FALL.C */
- extern int check(int *,int *,int ,int ,int ,int ,int ,int ,char *);
- extern int fall(int *,int *,int ,int ,int ,int ,char *);
-
- /* GAME.C */
- extern struct mon_rec *make_monster(int ,int );
- extern char *playscreen(int *,int *,int *,int ,char *);
-
- /* ICON.C */
- extern void draw_symbol(int ,int ,char );
-
- /* JUMP.C */
- extern int scrn_passwd(int ,char *);
- extern void showpass(int );
- extern int jumpscreen(int );
- extern int getnum(void);
-
- /* READ.C */
- extern int rscreen(int ,int *);
- extern int wscreen(int ,int );
-
- /* SAVE.C */
- extern void save_game(int ,int *,int *,int ,struct mon_rec *,struct mon_rec *);
- extern void restore_game(int *,int *,int *,int *,struct mon_rec *,struct mon_rec **);
-
- /* SCORES.C */
- extern int savescore(char *,int ,int ,char *);
- extern void delete_entry(int );
- extern int erase_scores(void);
-
- #else
-
- /* DISPLAY.c */
- extern void map();
- extern void display();
-
- /* EDIT.C */
- extern void instruct();
- extern void noins();
- extern void editscreen();
-
- /* FALL.C */
- extern int check();
- extern int fall();
-
- /* GAME.C */
- extern struct mon_rec *make_monster();
- extern char *playscreen();
-
- /* ICON.C */
- extern void draw_symbol();
-
- /* JUMP.C */
- extern int scrn_passwd();
- extern void showpass();
- extern int jumpscreen();
- extern int getnum();
-
- /* READ.C */
- extern int rscreen();
- extern int wscreen();
-
- /* SAVE.C */
- extern void save_game();
- extern void restore_game();
-
- /* SCORES.C */
- extern int savescore();
- extern void delete_entry();
- extern int erase_scores();
-
- #endif
-